Sleep is massively important for mental and physical health and if you get the proper
7-9 hours of sleep daily, or my personally recommended 10, it easily takes up a third
of your life. There is no reason this time should be considered wasted and maximizing
the use of this time through cognitive triggers that allow for lucidity during dreams
as well as supplementation to increase the vividity of dreamstates and retention of
their memory has proven to be a huge benefit to psychological health and stability
beyond what regular sleep provides.
It also serves as a grounds for creative exploration not possible in waking life. I
believe the dreamworld is an immensely powerful creative tool that goes entirely
unused by most. It is a tool that allows for high-level replay of waking events as
well as situational manipulation involving properties or mechanics that don't exist
outside dreamworlds. This makes the dreamworld a place to work on real-world problems
using tools that could not possibly exist in waking life. I often work on logical or
mechanical problems in my dreams and then implement their solutions that very morning
when I wake up. Some of this is seen in the projects here on Snerx; about half of the
projects on this site are directly from my dreamworlds with no mental labor or work
done on them during waking life with the exception of typing out the text already
transcribed in my dream worlds. It would be fair to say I do the majority of my work
while completely asleep.
To evince this, some tools that become available when fully lucid during sleep
sessions include but are not limited to: direct interfacing with individual cognitive
heuristics used for general epistemic or hermeneutic activities in waking life
(concepts and their relations as physically interactive objects), the vividity or
un-realness of sensory effects across all objects that allow for interaction and
manipulation of objects through mediums not possible in waking life, the possibility
of direct interfacing with emotion objects, places or locations having their own
separate and independent emotive states you can directly interface with, the
regularity or irregularity of persons, places, or narratives being used to limit or
free your cognitive choices as typified concept-paths, and the regularity of
characters or persons across many narratives or worlds inside dreams serving as
interactive cognitive pillars you can use as real-world waypoints or when desired as
pillars for toppling and thereby being a direct interface to permanently augmenting
your mental dispositions.
The more real-world cognitive training and nutritional supplementation you have, the
easier it is to engage these tools as well as understand how to take their outputs
into waking life. I highly recommend training in formal logic and academic philosophy
as a means for making these tools availible in your sleep sessions. Additional ways to
become aware of these cognitive tools are through clinical neuro-feedback
, or layering the Ganzfeld effect
There are many ways to become lucid during dream sessions but few seem to work very
reliably; what is listed is fairly universal:
• Constant but soothing background noise like from non-verbal music or ASMR.
• Timed audio sequences queued to go off five or six hours into your sleep cycle.
There seem to only be two ways to improve retention of the memories of dream sessions:
• Having an eidetic memory
• Memory-enhancing nootropics like the ones listed in a prior section of this page.